We are pleased to announce the publication of three research papers authored by researchers from the Laboratory of Media Studies, University of Warsaw.
The publications cover three distinct research areas developed within the Laboratory.
The first paper presents the design and implementation of a highly available research infrastructure based on Proxmox VE, focusing on solutions that ensure reliability, scalability, and continuity of research services.
The second paper examines the feasibility of conducting remote biometric studies on advertisement perception using webcams and emotion recognition technologies as an alternative to traditional laboratory-based experiments.
The third publication explores the use of virtual reality and multimodal biometric measurements to investigate the workload and emotional responses of FPV drone operators.
We are pleased to invite you to a research seminar featuring Professor Nicholas D. Bowman, a distinguished scholar of games and interactive media. The seminar will focus on interactivity, user experience, and the demands that video games place on their users. The event will take place on Monday, 7 September, in Room 1.110 at 55 Dobra Street in Warsaw.
Professor Bowman will deliver a lecture entitled “Friction or Facilitation? The Implications of Conceptualizing Interactivity as User Demand”.
The seminar will be held in English. Participation is free of charge, but registration is required via the following link: kliknij tutaj
The Laboratory of Media Studies at the University of Warsaw (LBM UW), represented by Adam Balcerzak, has arrived at the 14th Computing Conference 2026 in London!
The conference brings together delegates from more than 50 countries, showcasing the latest advances in computing, artificial intelligence, and emerging technologies.
How does simple language build accessibility, safety, and trust?
In July 2026, "Poradnik Językowy" (Volume 834, No. 5 2026) published a report by a team of researchers led by Dr. Jacek Wasilewski.
The team examined how simple and understandable language affects the perception of texts by neuroatypical and neurotypical individuals.